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Codex Knights

Codex Knights

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Devlog

  • The Votes Are In, PC is the Winner!
    April 27, 2019 by Mattador Starfish
    1
    #desktop, #windows, #mac, #reading, #open world, #0.4.5
    You may be wondering, what vote what this? When did this happen? What is this game? Why am I here? These are all valid questions (except for "why am I here?" because mind control). This vote happened... Continue reading
  • Starfish Storytime #2 - Bodacious Buffalos
    April 24, 2019 by Mattador Starfish#africa, #indiegogo, #crowdfunding, #open world, #reading, #stories
    Developing games has been my dream since I was 10 years. However, as a kid and teenager, I was unrealistically optimistic about having a career as a game developer in South Africa. Things are changing... Continue reading
  • Starfish Storytime #1 - Anticipating Antelopes
    April 23, 2019 by Mattador Starfish#indie games, #africa, #african stories, #stories, #3d, #low poly, #mobile, #android
    So, in the Super Exciting and Totally Viral Marketing for Video Games 101 course (which is a real, totally not-made-up course), the lecturers teach that you should always be super formal, only say pos... Continue reading
  • It's ALIVE!
    April 02, 2019 by Mattador Starfish
    1
    #crowdfunding, #indiegogo, #africa, #stories, #adventure, #game, #3d, #low-poly
    Our Indie Gogo Crowdfunding campaign has finally been launched! Codex Knights is a very ambitious game but even if we had the funds to work on it behind closed doors for a few years, we wouldn't know... Continue reading
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